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Chaos Group - V-Ray 3.x for Nuke

Chaos Group - V-Ray 3.x for Nuke

Description

V-Ray for Nuke introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into Foundry Nuke® and NukeX®. Take advantage of V-Ray's lighting, shading, and rendering tools inside Nuke's node-based workflow. With powerful features the Nuke workflow is sped up; like the improved Light Select Render Element you can render the full contribution of any light, or group of lights, including global illumination, reflections and refractions. The new Cryptomatte automatically generates ID mattes with support for transparency, depth of field and motion blur. Leverage V-Ray's powerful tools inside the familiar node based workflow and UI of Nuke. V-Ray 3.6 for Nuke is compatible with Nuke 11.

V-Ray for Nuke videos

V-Ray for Nuke features

V-Ray for Nuke is the most full-featured rendering solution for Nuke, NukeX and Nuke Studio®. Here are some feature examples:

Rendering

  • Multithreaded CPU rendering
  • Highly optimized, adaptive ray tracing
  • Precise path traced global illumination

Render elements

  • Introduced in V-Ray 3.6 for Nuke, Cryptomatte automatically generates ID mattes with support for transparency, depth of field and motion blur
  • Render up to 37 beauty, matte, and utility render elements on the fly – for ultimate control

Geometry

  • Nuke ReadGeo – Alembic, FBX, & OBJ
  • V-Ray proxy objects – Alembic & vrmesh
  • V-Ray scene files – vrscene
  • Instance V-Ray proxy objects using Nuke particles

Lights

  • With Light Select Render Element you can render the full contribution of any light including global illumination, reflections and refractions
  • HDR image-based environment lights
  • Rectangular & spherical area lights
  • Mesh lights
  • Photometric IES lights
  • Ambient light
  • Nuke lights – Light, Direct, Point, and Spot nodes

Cameras

  • VR cameras – Render to VR formats incl. spherical and cubic panoramas
  • Nuke projection cameras – Project3D node
  • Depth of field
  • Physical camera
  • 3d motion blur
  • Spherical, cylindrical, cube & fish eye camera types

Materials

  • Physically-based materials
  • Multi-layered materials
  • Subsurface scattering & skin material
  • Car paint material
  • Material overrides
  • Nuke shaders – Diffuse, Emission, Displacement, UVTILE

Textures

  • Memory efficient tiled EXR and TX files
  • Displacement & subdivision
  • Dirt & occlusion
  • Fresnel
  • Ptex
  • Utility & override textures

System requirements

  • 64-bit Nuke / NukeX 7 and up
  • 64-bit Windows 7 and up
  • 64-bit Red Hat® Enterprise Linux® 6 WS or newer
  • 64-bit CentOS 6 or newer

Licensing

Online licensing

Chaos Group's new online licensing option does not require a hardware lock, which means there will be no wait to receive a physical dongle, and licenses can be activated in real-time once an order is processed. Online licensing requires a stable, uninterrupted internet connection. For offline use, you may checkout your license for up to 15 days at a time. 

In exceptional cases, we can still offer dongle licensing. Contact us for more information.


V-Ray Benchmark – How fast is your hardware?

Test how fast your hardware renders by using Chaos Group's free V-Ray Benchmark application. Read more and see where your hardware ranks at benchmark.chaosgroup.com.

Software Specifications
Plugin / Add-On for Nuke
Software type Rendering
License
Edition Commercial
License Type New license
  • Product Code: v-ray-for-nuke
  • Availability: Choose option...
  • From 773 SEK
  • Ex Tax: 618 SEK

Available Options

Please note that the right to return an item does not apply to digital deliveries or computer software where the serial number is delivered digitally. Even digital deliveries have a processing time as serial numbers and such must be verified.

Tags: V-Ray for Nuke, Workstation, Rendering, Vray, Nuke, Foundry, NukeX, Nuke Studio, V-Ray, Compositing

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